Learning motion design.

A growing collection of experiments, notes, tiny breakthroughs, and probably a few happy accidents as I learn how movement can make digital experiences feel more human.

Learning from Figma’s Motion Design Fundamentals ↗
Error field motion design practice
Save flow motion study
Stacking cards motion study
Moving box motion study

Three rules for picking a duration.

Motion is measured in milliseconds. At 60 frames per second, one frame is about 17ms—but the right duration depends on what is moving and how often it moves.

Why motion matters

Four jobs: orientation, feedback, transition, and narrative.

Motion essentials

Timing, sequencing, easing, transformation, exaggeration, and keyframes.

Linear loading motion design practice
Motion design practice animation
Moving rectangle motion design practice